+ Highly detailed, grungy, post-apocalyptic world. My favorite! Control and motion come very natural and easy. Menu’s and the option to “defib” yourself back into the game are wonderful. + Characters are friendly & inviting; their mission requests are not tedious like other games. The Enemy AI is very nice. Enemies will hold a wound after being hit or shot, fall down and shoot, and make inappropriate comments with others about planning your demise.
- You need to remember to save. There is no auto-save or checkpoints. Can get very frustrating when you are really getting into the game and playing for hours, then die and have to play it all over again. Stopping game play to save is quite annoying.
I play a lot of games, and I must say that this is one of the rare times where I got hooked almost immediately. I did not want to stop, so I didn’t. I was amazed by the high detail level, yet the incredibly smooth control and game play. Usually games with such high detail are sluggish and lethargic (like Dead Island). Rage is one of the clearest, most detailed, and smoothest running games I have ever played. Visually you can see for quite a vast distance full of clarity and high depth.
People can compare Rage to many other games, however it reminds me most of Borderlands with a touch of Fallout. However Rage greatly has something new to offer. Yes, it is similar to other games, however what game is not? “O, he is holding a rifle, so this game reminds me of Modern Warfare 2”. Rage has a style all its own and really pulls off what they were going for. This is a very grungy game, yet it has times of bright sunny skies and colorful scenes.
It is a shooter game, not a role-playing game. But it has more to offer than just random mind numbing killing like it many FPS. It does have a story with missions and characters with such a spacious area and solid game play any fan of FPS or RPG should be happy.